Once that is done, Open resolume and set a comp size of 1024 x 768 and in your output create multiple slices if needed, otherwise just have a single fullscreen slice. Then I would make sure to add your dead tiles in between your active tiles. In your processor I would set your wall start position at: X: 96, Y: 192 (1024-832/2 for X) & (768-384/2 for Y)īasically subtracting your wall pixel count from the composition resolution then dividing that number by to so you can center your wall into the overall composition. (I use Nova, so if you use anything else, I wouldn't be able to assist in that) You shouldn't see any red when you throw that image up. If you center your 832 x 384 wall into that composition it would look like the mapping I attached. The nearest friendly resolution to this count would be 1024 x 768. This would bring your total pixel count to 832 x 384. so that would bring the total tile count including deads to 13 wide by 6 tall (every other wide tall is a dead tile). You have 64圆4 pixel panels, With a tile count of 7 wide by 6 tall with an invisible strip (dead space) in between. Now, how far off was i from doing this correctly? and tips or tricks would be nice! thanks guys! The mapping wasn't pixel perfect as the wall wasn't 1920 x 1080 pixels but it worked well and video content shown looked correct. I went into the output portion and moved the slices around until they lined up on the wall. In the advanced output, I created 7 slices (in the input section) and sized them accordingly to the 7 columns of color. Went into resolume and set my output as 1920x1080 and put the image on the wall. Gave it a black background and exported it I made 7 columns of different colors that filled most of the image. I went into Photoshop and made a 1920x1080 image. The led wall was a 12mm(64圆4 pixel) wall that was 7 columns wide with gaps in between the columns. Would you mind sending me one of those PDFs so I can visualize what you're saying? I understand the concept and the idea, would be nice to see something already in place to go off of. *on a side note* the new MCTRL4K is going to make large festival life a lot easier I may not have all the answers but with a good network of friends on here. This is an area of the industry I really enjoy. The more people you work around, the more you will learn, and the more shortcuts and tricks you will learn.įeel free to ask me any questions you have. Do a lot of pre-production advancing to make sure everyone is on the same page and that everyone is comfortable and satisfied with the setup before you even start to pull gear. If you're real nice, you caneven send over the Resolume output map as well (assuming they are using simple setups and nothing too crazy like map mapper and quarts or max).Ĭommunication is key. And will allow for them to do more "testing" during the 5-15 min changeover than doing "troubleshooting". This will make the transition between VJ's on changeover seemless, as they will already have the same map setup in their comp before they even arive on site. A PDF of the pixel map, The composition resolution, each slice's X and Y position and resolution of said slice, and the exact spaing and or overlap of each slice/wall. Giving this to your client will ensure for a very happy and smooth transition from your setup to their workflow (allowing them to build future content without them calling and asking for pixel counts and scaling percentages)Īfter all the pre-production and planning, I will build a video advancement sheet to send to all the people who will be touching my wall. If it is for a permanent install, I would also follow the same rules, but in addition, I would also make a custom Premiere template for building content to match your screens. (Not all scenarios will allow for that, but in my case, 95% of the gigs will) The more simplistic setup and map typically will be your best friend. You'll want to follow the KISS method (Keep It Simple Stupid). If it is for a concert or festival (especially with guest VJ's) planning will take all most as long as the setup lol. Joris's link is a FANTASTIC starting point! Really study that explanation and it will get you where you need to be.
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